Game Pass: Microsoft confirms the new batch of games for September and October
By Redacción UWLG · Source: Eurogamer España

Imagen: Eurogamer España
Microsoft has announced the new batch of games coming to Xbox Game Pass and PC Game Pass, in a window that spans the second week of September and the first week of October. That's according to Eurogamer Spain, which has published the full list of additions. It's the usual ritual: every few weeks the Redmond company opens the service's doors to a new group of titles, and every time the community scans the list with the same question in mind: is there anything here worth my time?
For a team like Underworld Lordz, with members spread across the Americas and Europe, these waves matter more than they might seem. Game Pass has become the common ground where we try new games without opening our wallets, where the team's creators find fresh content for their streams, and where impromptu weekend customs are often born. The fact that the list lands right before the busiest stretch of the autumn calendar is no coincidence.

What you need to know
- New wave confirmed: Microsoft has revealed the next games joining Xbox Game Pass and PC Game Pass.
- Time window: the additions are spread between the second week of September and the first week of October.
- Console and PC: the announcement covers both sides of the service, so it affects those who play on Xbox as well as those who play on PC.
- Source: the original information was published by Eurogamer Spain, where you can check the complete list of titles.
How the Game Pass drip-feed works and why this window matters
Microsoft doesn't dump games onto the service all at once, but in staggered batches: it announces a block covering a few weeks and then releases the titles on specific dates within that range. This time the block straddles the change of month, from the second week of September to the first week of October, which in practice means you'll have new arrivals trickling in over quite a few consecutive days rather than a single date circled in red.
The distinction between Xbox Game Pass and PC Game Pass isn't a minor detail either. The same games don't always land on both platforms at the same time, so it's worth going through the list carefully and checking which version of the service each game is joining before getting your hopes up. Within the team we have a bit of everything: couch console players and PC mouse-and-keyboard purists who wouldn't touch a controller under any circumstances, and the list reads differently depending on who you ask.

Who this affects within the community
For the competitive player, the usefulness of these waves is usually indirect. The core competitive titles are already installed and don't depend on a subscription. But Game Pass is useful for discovering alternatives, for getting hooked on something new during the offseason and, above all, for letting teammates who hadn't taken the plunge try a game where we already have people practising. Plenty of squads have been born that way: someone tries it because "hey, it's on the Pass anyway", gets hooked, and a month later they're on the roster.
For the content creator it matters for a different reason: variety. A channel that lives off a single game wears itself out, and the regular additions are the perfect excuse to record first impressions, do a discovery stream or set up a challenge with the community. With a window stretching into October, there's room to plan the streaming schedule instead of reacting on the fly.
Our take
Let's be honest: the batch model doesn't surprise us anymore, and in a way that's exactly what Microsoft is going for. Routine breeds habit, and habit keeps the subscription active. Our reservation is the same as always: the real value of each wave depends entirely on which games make it up, and Microsoft's messaging tends to sell every announcement as a major event when it's often a handful of mid-tier titles padding out one or two headliners. Before renewing or signing up, check the list published by Eurogamer Spain and ask yourself whether you're genuinely going to play any of what's coming in.
That said, for a group like ours the service remains a useful tool. It lowers the barrier for someone new to join a match, lets the team's creators experiment without risking money, and makes it easier for those playing from Latin America and those playing from Spain to meet up in the same title without each having to buy it separately. That "shared library" effect is, for us, the strongest argument in favour of Game Pass, far more than any marketing campaign.
What we do miss is more clarity about what leaves the service with each batch. A title coming in is good news, but another one disappearing without adequate notice wrecks any planning for streams or internal tournaments. Until Microsoft balances both sides of the information, every wave will remain a coin toss.
What do you think?
You know the drill by now: new batch, list in hand, time to decide. Tell us whether you plan to make use of any of these additions for a stream or to set up matches with the squad, and whether you think Game Pass is still worth it in its current format. We're reading in the team chat and on our Discord: which game from the list are you going to try first, and who on the team are you going to share it with?
Your turn
What do you think?
Share your take in the team chat or on Discord. We feature the best opinions in the next article.
How did it land?
Community takes
…
