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Lanzamientos20 September 2026

GTA 5 and GTA 6: the cancelled Liberty City and 'Agent Trevor' DLCs come to light

By Redacción UWLG · Source: PC Gamer

Imagen: PC Gamer

Rockstar is back in the spotlight, and not by choice. As reported by PC Gamer, materials have surfaced online pointing to two cancelled expansions for Grand Theft Auto 5: one set in Liberty City and another known as Agent Trevor. Alongside them, what appears to be an early version of the GTA 6 map has also been circulating, from the game the industry has been waiting on for years.

The exact origin of these files is unclear, but everything suggests they come from the major hack Rockstar suffered in 2023. In other words, this isn't a new leak from inside the studio, but remnants of that incident now resurfacing. It matters for two reasons: it confirms that GTA 5's single-player content had far more ambitious plans than what ever reached stores, and it offers a glimpse of how an open-world design evolves before becoming the final product.

Imagen: PC Gamer

What you need to know

  • Evidence has emerged of a cancelled GTA 5 DLC set in Liberty City, the fictional city inspired by New York that Rockstar has used in previous entries.
  • There is also evidence of another cancelled expansion called Agent Trevor, focused on one of the game's three protagonists.
  • Alongside those materials, an early version of the GTA 6 map has circulated, which does not necessarily reflect the current state of the game.
  • The specific origin of the files has not been confirmed, but according to PC Gamer, they appear to stem from the major 2023 hack.
  • The source includes no official statement from Rockstar on the matter.

What has leaked and where it comes from

The first thing to clarify is that we're talking about evidence, not a playable DLC or a finished map. PC Gamer's underlying report describes signs of two projects Rockstar decided not to release: one that would have taken players back to Liberty City and another with Trevor as the protagonist in an agent role. Neither ever officially existed, which is why the news carries so much weight in the community: for years there has been speculation that GTA 5's story was going to receive expansions that never appeared, and these files fit that theory.

The second piece is the early GTA 6 map. Here we need to be very cautious. An early version of a map is, by definition, a draft: areas get cut, districts move around and proportions get adjusted throughout development. Treating it as a reliable guide to what we'll see at launch would be a mistake. At most, it helps us understand how the studio works, not to promise anything to anyone.

Why this isn't just gossip

The 2023 hack was one of the most serious security incidents a game studio has ever experienced, and the fact that related materials keep appearing shows these breaches don't close when the headlines fade. Everything that got out back then can resurface months or years later, repackaged and stripped of context, and the community tends to treat it as if it were fresh information.

For Rockstar, the timing is also delicate. Any piece of information about GTA 6, no matter how old, becomes a trending topic within minutes and forces the studio to choose between staying silent or reacting. And for GTA 5 players, learning that Liberty City and a Trevor adventure were on the table reopens an old wound: the feeling that story mode never got the love the online mode did.

Our take

Here at the Underworld Lordz editorial desk, we're clear on this: these leaks are fascinating and, at the same time, a problem. Fascinating because they confirm what many of us had suspected for years, that GTA 5's single-player content was sacrificed in favour of an online model that turned out to be far more profitable. A Liberty City DLC or an Agent Trevor campaign would have been pure gold for content creators and for anyone who enjoys telling stories in an open world. That they were cancelled says a lot about where the industry has moved.

But we're also critical of how this information gets consumed. An early GTA 6 map isn't a promise, it's a sketch. Turning it into twenty-minute analysis videos, theories about the size of the world or comparisons with the previous game is building expectations on sand. When the game launches and doesn't match that draft, the disappointment won't be Rockstar's fault, but that of those who sold hype built on stolen files.

As a competitive team, we're also concerned about hacking becoming normalised as a news source. Today it's a map; tomorrow it could be player data, accounts or internal anti-cheat tools. Celebrating every leak as if it were a gift sends the wrong message to those who make a living stealing information. We like knowing what's going on, sure, but not at any price.

What do you think?

We would have given anything to return to Liberty City with GTA 5's technology, and we still believe Trevor deserved his own story. Now it's your turn: do you think it's legitimate to follow these leaks, or should the community turn its back on them so as not to reward the hackers? Let us know in the team chat or on our Discord.

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