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Lanzamientos17 September 2026

I Am Your Beast is getting DLC and coming to Switch consoles in October

By Redacción UWLG · Source: Eurogamer España

Imagen: Eurogamer España

Strange Scaffold has confirmed two pieces of news for I Am Your Beast, its breakneck first-person shooter: the game will receive a DLC and, on top of that, it will make the jump to Switch consoles. Both have a rough date on the calendar, October, as reported by Eurogamer Spain, the primary source for this story.

It might look like a minor announcement next to the season's big releases, but for those of us who follow the fast-paced shooter circuit and the speedrun scene, there's more to it than meets the eye. I Am Your Beast is one of those small games that has earned a place among creators and players looking for pure intensity, and bringing it to a handheld platform with a huge community changes its reach considerably.

Imagen: Eurogamer España

What you need to know

  • I Am Your Beast, Strange Scaffold's frantic FPS, will receive a DLC.
  • The game will come to Switch consoles, expanding its presence beyond the platforms where it was already available.
  • Both are planned for October, according to the information published by Eurogamer Spain.
  • For now, the source hasn't detailed the exact contents of the DLC or its price, so it's best to wait for more official information before making plans.

What I Am Your Beast is and why this jump matters

For anyone unfamiliar with it, I Am Your Beast is a first-person shooter from Strange Scaffold, a studio that has made a name for itself with small, strange and very personal projects. The game's concept is simple and brutal: short levels, instant action, lots of movement and a scoring system that pushes you to replay every stage until you've polished it to perfection. It's one of those titles where a run lasts minutes, but the session eats up hours because you always think you can do a little better.

That design makes it a perfect game for two audiences we care a lot about at Underworld Lordz: those who compete against the clock and the leaderboards, and creators who need visual, fast content that's easy to cut into clips. A DLC means new levels to master and new routes to discover, which translates into more material for rankings, more reasons to come back and more videos to make.

The Switch side of things

The arrival on Switch consoles is probably the most relevant news in terms of community. A game like this lends itself very well to the handheld format: you jump in, play a couple of levels on your commute or between classes, and jump out. It also opens the door to a player base that until now had no access to the title. That said, the technical challenge isn't small: I Am Your Beast lives on speed and instant responsiveness, and any drop in performance or smoothness is far more noticeable here than in a slower-paced game. We'll have to see how the final version holds up.

Our take

Here at the Underworld Lordz newsroom, we're glad to see a small studio keep investing in extending the life of a game that was already working well rather than moving straight on to the next thing. Shooters of this profile have small but very loyal communities, and a well-designed DLC can reignite leaderboards, revive speedrunners' interest and give creators an excuse to talk about the game again. It's the kind of support we'd like to see more often.

That said, we have our reservations until we see the details. A DLC for a game built on repetition and mastery needs more than a handful of new levels: it needs mechanics or situations that force you to rethink how you play, not just more of the same. And as for Switch, we'll stress the performance point again. If the handheld version doesn't maintain the smoothness that defines the game, many competitive players will prefer to stay on their current platform, and the jump will end up as a curiosity rather than a second life.

For the team's creators, our advice is clear: if you already have I Am Your Beast content, October is the time to prepare new material. DLCs for games with active communities tend to generate short but intense spikes in searches, and the first to publish guides, routes and version comparisons are the ones who get the traffic.

What do you think?

We're already eager to see what the expansion brings and how the game feels on handheld, but we want to know where you stand: are you more interested in the DLC to squeeze even more out of the game, or the Switch version to play it wherever you want? Let us know in the team chat or on our Discord.

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