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Gaming20 September 2026

Mayhem à la carte: cooking under fire, the Overcooked and Call of Duty crossover coming in 2027

By Redacción UWLG · Source: Vandal

Imagen: Vandal

Every now and then a project shows up that looks like the result of a lost bet at a studio at three in the morning. As reported by Vandal, Mayhem à la carte is exactly that: a game that combines the chaotic cooperative cooking of Overcooked with the first-person gunfights of franchises like Call of Duty. The idea is as simple as it is absurd: you have to get orders out of the kitchen while a squad of attackers tries to fill you with lead. And yes, it has a destination and a date: Steam, in 2027.

The fact that a mix like this exists isn't news because of its technical ambition, but because of what it says about today's market. Cooperative games built on controlled chaos have become one of the most profitable formats for content creators, and shooters remain the arena where the biggest audiences are won. Bringing both worlds together in a single package is, at the very least, a move that deserves attention from a community like ours, where competitive players and full-time streamers live side by side.

Imagen: Vandal

What you need to know

  • What it is: Mayhem à la carte is a game that fuses the frantic management of a kitchen, Overcooked-style, with the first-person action of a shooter.
  • The premise: prepare orders and serve them while waves of enemies shoot at you. The dishes have to go out, no matter what.
  • Where and when: it will arrive on Steam in 2027, according to Vandal.
  • Its biggest strength: the source itself points out that it has all the makings of a streaming hit, and we agree.
  • What we don't know: for now there are no confirmed details on modes, player count, price, or whether it will have a competitive component.

Why this mix isn't as crazy as it sounds

Anyone who has played Overcooked with friends knows the game isn't about cooking, it's about managing stress: shouting orders, splitting up tasks on the fly and accepting that everything is going to catch fire at some point. That tension is exactly what made it a local co-op classic and a magnet for streams, because viewers enjoy the disaster just as much as the success.

Shooters, for their part, add another layer of pressure: reaction time, aim and reading the situation. If Mayhem à la carte manages to make both layers overlap in a smart way, meaning you have to choose between finishing a dish or covering an entrance, the result could be a game of constant decisions that's highly readable for anyone watching from the outside. Vandal's description points to exactly that: a restaurant service where every order competes with your survival.

The precedent that matters

It's not the first time a genre has crossed paths with cooking or with management under pressure, but it is rare to see the second ingredient be an FPS built for spectacle. The games that have taken off on Twitch and YouTube in recent years share a pattern: rules you can understand in ten seconds and situations that are impossible to predict. On paper, this project ticks both boxes.

Our take

Here at the Underworld Lordz newsroom we'll say it plainly: we think the idea is brilliant as an entertainment product, but not yet as a competitive game. Everything that makes Overcooked appealing for streaming, the chaos, the improvisation, human error turned into laughter, is precisely what makes it hard to build a serious tournament format. If the studio wants this to live beyond the initial spike of viral clips, it will have to think about a balance that rewards real coordination and not just funny disorder.

For content creators, on the other hand, it's a textbook opportunity. A title that mixes two such recognizable references explains itself in the video title alone, and community games sell themselves. If the game supports multi-player squads, and that's a big if, because the source doesn't confirm it, it could become one of those releases that Spanish-speaking communities adopt for nights of laughs and collaborations between channels.

Our caution comes from somewhere else: 2027 is a long way off, and between now and then we'll see plenty of projects with eye-catching premises that never make it past a trailer. Vandal describes the concept, not the state of development, so we'd rather wait to see real gameplay before getting excited. Genre mashups work when the design lives up to the idea, and that still remains to be proven.

What do you think?

We know the team has both lovers of chaotic co-op and shooter purists who never want to see a frying pan on their screen. Tell us in the team chat or on our Discord: would you play Mayhem à la carte with your squad, or do you think this mix is too much even for us?

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