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Gaming21 September 2026

Bungie apologizes: Destiny isn't dying and Marathon will no longer be just an extraction shooter

By Redacción UWLG · Source: Vandal

Imagen: Vandal

Bungie has broken its silence. As reported by Vandal, the new leadership of the studio behind Halo, Destiny and Marathon has published a lengthy statement acknowledging that they got things wrong, promising that Destiny 2 will remain a pillar of the company and revealing that Marathon is set to transform and move beyond the extraction shooter formula. The statement is signed by Poria Torkan, Bungie's new head, and Josh Deane, head of product and general manager of Marathon.

It matters because it comes after a dark year for the Sony-owned studio. In June, layoffs were announced that affected most of the Destiny team, a cut which, according to Vandal's reporting, was around half of the workforce. Then in September, Bungie put its large Bellevue offices in Washington state up for lease. Against that backdrop, the statement isn't just a PR patch: it's an attempt by a newly arrived leadership team to convince players and creators that there is still a future.

Imagen: Vandal

What you need to know

  • New leadership, new message: the statement is signed by Poria Torkan, head of Bungie, and Josh Deane, who leads Marathon.
  • Destiny lives on: the studio considers it a pillar of the company and describes the first steps toward recovering it.
  • Marathon changes course: they want the game to go beyond the extraction shooter, although no specific mechanics have been detailed.
  • Explicit mea culpa: Bungie admits mistakes in the decisions made with its games and promises to change how it communicates and how it works.
  • Harsh context: mass layoffs in June and the Bellevue offices up for lease since September.

What changes for Destiny and for Marathon

The most anticipated part of the statement is the one concerning Destiny 2. After the June layoffs, many assumed the looter shooter would go into maintenance mode. The new leadership insists otherwise: Destiny is a pillar and a recovery plan is underway. That said, the source talks about first steps, not a locked-in schedule or announced content, so it's best to keep expectations in check until there are dates on the table.

With Marathon the situation is different. The studio acknowledges that the game will change so it doesn't stay stuck in the extraction shooter mold. It's a significant admission: the genre is demanding, has a very specific community and hasn't exactly been kind to newcomers. The fact that Bungie wants to broaden the proposition suggests the tests and initial reception didn't deliver the results they were hoping for, although the statement doesn't go into numbers.

Imagen: Vandal

A shrinking studio trying to reinvent itself

You can't read this statement without remembering the sequence of events this year. June brought a cut that affected most of the Destiny team; September, the leasing of the Bellevue offices. They are two signs of a company that has drastically reduced its size and costs. Leadership itself presents the statement as the start of a conversation with the community about the future of its games and the studio, and promises a more transparent relationship with players and a different way of working internally.

The message, then, has two layers: one facing outward, to win back the trust of a player base that has felt ignored; and another facing inward, to explain how a smaller Bungie will operate within Sony's structure.

Our take

Here at the Underworld Lordz newsroom we view the statement with a mix of relief and skepticism. Relief because Destiny 2 remains one of the few co-op and PvP shooters with a huge Spanish-speaking community, and its disappearance would leave a gap that would be hard to fill for many content creators who have spent years building an audience around it. Skepticism because public apologies from major developers tend to arrive when there's no other option left, and this statement shows up right after cutting staff and offloading offices.

For competitive players, the key lies in what isn't said. There's no concrete roadmap for Destiny, nor any description of what Marathon will be if it stops being a pure extraction shooter. A team that has lost a good chunk of its people will have to do more with less, and that shows in the pace of seasons, in PvP balance and in how quickly problems get fixed. Promising better communication is easy; sustaining it through months of difficult development is what will truly prove whether this Bungie is different.

Even so, we'd rather have a studio that admits its mistakes than one that stays silent. If Torkan and Deane follow through on talking more and better with the community, creators will have material to work with and players will have reasons to come back. The ball is in their court.

What do you think?

Those of us who have been playing Destiny for years have seen plenty of promises of change, and not all of them were kept. Now the new leadership is asking for another chance while rethinking Marathon almost from scratch. Do you think this mea culpa is sincere and deserves trust, or does it look like a desperate move after the layoffs? Let us know in the team chat or on our Discord.

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