Resident Evil 2, 3 and 4 are coming to Nintendo Switch 2: Capcom bets on handheld horror
By Redacción UWLG · Source: Eurogamer España

Imagen: Eurogamer España
Capcom has confirmed that the remakes of Resident Evil 2, Resident Evil 3 and Resident Evil 4 will get a version for Nintendo Switch 2. As reported by Eurogamer España, the announcement covers all three modern reinterpretations of the series, that is, the games that in recent years brought Resident Evil back to the forefront of survival horror and that, until now, had been left out of Nintendo's handheld ecosystem in their complete form.
The news matters for two reasons. The first is symbolic: Nintendo's new console receives one of the most recognizable horror packages in the industry, which reinforces the idea that the Switch 2 wants to play in the same third-party league as PlayStation, Xbox and PC. The second is practical: many people in our community, both in the Americas and in Europe, play on handheld out of routine, while traveling or simply for convenience, and they will now have access to three titles that until now required a home console or a powerful PC.

What you need to know
- Capcom has announced versions of the Resident Evil 2, Resident Evil 3 and Resident Evil 4 remakes for Nintendo Switch 2.
- These are the three modern reinterpretations of the series, not the original PlayStation-era games.
- The core information comes from Eurogamer España; for now there are no additional confirmed details on dates, pricing or specific technical features.
- It is the franchise's most significant arrival on a Nintendo console since the remake line has existed.
What changes and who it affects
Until now, the relationship between Resident Evil and Nintendo Switch had been, to put it generously, complicated. The first Switch mostly received older entries and cloud versions of the more demanding games, a formula that depended on a stable connection and never fully won over those who wanted to play without strings attached. Capcom now announcing all three remakes for Switch 2 suggests a shift in approach: the new machine seems to have enough muscle for the Japanese publisher to bring its RE Engine to the handheld in a more direct way.
For the everyday player, this means being able to explore the Raccoon City police station, flee from Nemesis through the city streets or face the Ganados of the Spanish village from the couch, the bed or the train. For Nintendo, it is a signal to other publishers that the Switch 2 can receive ports of current-generation games without resorting to half-measures. And for Capcom, it is the chance to sell, for the third or fourth time, three games that have already proven profitable on every platform they have landed on.
What we still don't know
Caution is warranted. The source does not detail when these versions will release, at what price, whether they will include all downloadable content, or how they will perform in handheld mode versus docked mode. We also don't know whether Capcom has made specific adaptations for the Switch 2's features or whether these are straight conversions. Until there is more concrete official information, any claim along those lines is speculation.
Our take
Here at the Underworld Lordz editorial team we see it with optimism, but with caveats. All three remakes coming to Switch 2 is excellent news for the community, because it broadens the audience of a series many of us have played and replayed. Speedrunners and challenge hunters in particular will find in portability the perfect excuse to practice routes and strategies at any time, without being tied to a desk. For content creators, three games this recognizable on a new platform are also fresh material for streams, guides and comparisons.
That said, we are not going to applaud blindly. Capcom has spent years milking the Resident Evil catalog with re-releases, and the real test will not be the announcement but the execution: if these versions arrive with aggressive graphical cutbacks, unstable frame rates or launch pricing when they can be had for far less on other platforms, the enthusiasm will fade fast. The competitive community is especially sensitive to smoothness and loading times, and a mediocre port in that area would be a step backward, not forward.
Our position, in short: a smart strategic move by Capcom and Nintendo, but the final verdict is on hold until we see the games running on the console and learn the terms of sale. If the performance holds up, we will have one of the best reasons to carry a Switch 2 in the backpack.
What do you think?
We want to know how you see it: is it worth paying again for Resident Evil 2, 3 and 4 just to play them on handheld, or would you rather wait to see the real performance before deciding? Tell us in the team chat or on our Discord.
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