The Witcher 3 Remastered Gets an Update and CD Projekt Changes the PC Requirements
By Redacción UWLG · Source: IGN España

Imagen: IGN España
Geralt of Rivia's story is still getting changes, at least on the technical side. As reported by IGN España, CD Projekt has published the patch notes for the new update to The Witcher 3: Wild Hunt – Remastered. The document confirms specific changes for both PC and consoles. The detail generating the most buzz, though, is something else: the game's PC requirements have been changed.
Why does it matter? Because this is one of the most played, revisited and modded single-player RPGs of the past decade. Any change to what the game demands from your machine affects anyone who wants to push it to the limit on Ultra, anyone who streams it live, and anyone who maintains a mod collection that could break with every patch. If your rig was already borderline, it's worth checking before you hit “Update”.

What you need to know
- CD Projekt has officially published the patch notes for the The Witcher 3: Wild Hunt – Remastered update.
- The update includes changes specific to PC and others for consoles.
- The PC requirements have changed, which is especially relevant if you play on the highest settings (Ultra).
- It's a single-player role-playing game, so there's no competitive side to it, but it does have a huge ecosystem of creators and modders.
- The original report comes from IGN España, which covers the official list of improvements published by the studio.
What changes and who it affects
The key point of this news isn't so much the list of improvements as its practical consequence. If the requirements change, what ran smoothly yesterday may not perform the same tomorrow with the same settings. IGN España puts it bluntly: can your PC handle Ultra? The answer lies in the new spec sheet that accompanies the patch. Our advice is simple: check the updated requirements before assuming everything will stay the same.
On consoles, the update also brings its own changes. That confirms CD Projekt is still treating this version as a live product across every platform, not just as a showcase for high-end PCs.
The players most affected
- Players with mid-range or borderline rigs: they're the first who may notice that their usual settings no longer perform the same.
- Content creators and streamers: playing, capturing and encoding on the same machine leaves little headroom, and any increase in demands shows up on stream.
- The modding community: every major patch carries a risk of incompatibilities until mod authors update their work.

Background: a remaster that keeps evolving
The Witcher 3 already made the jump to its Remastered edition to take advantage of current hardware, and since then the studio has kept polishing the experience. This new update continues along the same path: keeping the game relevant years after its original launch, something few single-player titles manage. The price of that evolution, however, is usually paid in higher technical demands, and that's where each player will have to do the math.
Our take
Here at Underworld Lordz, we think it's good news that CD Projekt keeps taking care of a game that's already part of the genre's history. A title this old receiving platform-specific changes shows real commitment. That's always better than the abandonment so many companies have gotten us used to once sales level off.
That said, we're not convinced by raising the requirements of a game that plenty of people already have installed and tuned to their liking. Changing the rules after the fact forces players who never asked for it to re-examine their hardware and settings. We're asking for transparency: performance changes should be clearly explained, and anyone who doesn't want to or can't upgrade their hardware should have a way to keep a stable experience. Improving a classic shouldn't mean leaving part of its community behind.
For content creators, our advice is practical: don't update the day before a big stream. Test the new version privately, tweak your quality and encoding settings, and make sure your mods still work. Not even the best on-camera charisma can save a stream that stutters in the middle of Novigrad.
What do you think?
We want to know how you feel about the change. Are you going to roam the Continent again with this update, or are you worried your PC won't be up to Ultra anymore? Tell us in the team chat or on our Discord: do you think it's justified for an already released game to raise its requirements?
Your turn
What do you think?
Share your take in the team chat or on Discord. We feature the best opinions in the next article.
How did it land?
Community takes
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