Underworld Lordz
Back to news
Competitivo19 September 2026

Vincent and Sephiroth Will Get Their Own Intermission in Final Fantasy VII Revelation

By Redacción UWLG · Source: Vandal

Imagen: Vandal

Naoki Hamaguchi, director of Final Fantasy VII Revelation, has finally offered concrete hints about what the two story expansions for the remake trilogy's finale will look like, starring Vincent and Sephiroth. As reported by Vandal, drawing on an interview given to VGC during Tokyo Game Show 2026, the reference point to keep in mind is Episode Intermission, the Yuffie chapter that launched alongside Final Fantasy VII Remake Intergrade.

The news matters because Square Enix had already confirmed that these two DLCs exist, but it remained unclear what kind of content they would be. There were two possible paths: an epilogue that stretched out the main adventure's ending, or side stories focused on specific characters. Hamaguchi clears up the question unambiguously: the DLCs will not extend or alter the ending, but will instead serve to dig deeper into two figures who carry a lot of weight within the Final Fantasy VII universe.

Imagen: Vandal

What you need to know

  • Final Fantasy VII Revelation will receive two story expansions, one centered on Vincent and the other on Sephiroth, something Square Enix had already confirmed.
  • The model to follow is Episode Intermission, the Yuffie expansion originally included with Remake Intergrade.
  • The DLCs neither modify nor extend the ending of the main game: they are stories meant to explore these characters in greater depth.
  • The statements come from an interview Hamaguchi gave to VGC at Tokyo Game Show 2026, reported by Vandal.
  • The available information does not include a release date, price, or length for the expansions.

What following the Intermission model means

For those who didn't play it, Episode Intermission was the Yuffie add-on that accompanied the Intergrade version of the first Remake. Its approach was simple: take a character who hadn't been in the spotlight during the main adventure and give them their own story, with its own pacing and its own focus, without touching what had already been told. That is exactly the template Hamaguchi wants to apply now.

The difference, and it's not a small one, lies in who the protagonists are. Yuffie is a light, carefree character; Vincent and Sephiroth are, each in their own way, two of the darkest figures with the most unexplained backstory in the entire series. Square Enix betting on them suggests these DLCs are aiming for a very different tone from Intermission, even if they share the same design philosophy.

AspectEpisode IntermissionRevelation DLC
ProtagonistYuffieVincent and Sephiroth (two expansions)
Base gameFinal Fantasy VII Remake IntergradeFinal Fantasy VII Revelation
Relationship to the endingStandalone storyDoes not alter or extend the conclusion
GoalGive a supporting character room to shineDig deeper into two key characters

Why these two characters

Vincent is probably the character with the most open questions in the entire original cast: his past, his connection to Shinra's experiments, and how he fits into the group have always been left in the background. A dedicated chapter, Intermission-style, is the perfect opportunity for the remake trilogy to finally give him the development many fans have been asking for over the years.

Sephiroth is another story. He is the quintessential Final Fantasy villain and, until now, the trilogy has used him more as an ever-present threat than as a playable character with a narrative of his own. Dedicating a full expansion to him opens the door to exploring his point of view, something the series has only touched on in passing. Hamaguchi hasn't specified which moments of his story will be covered, so any speculation about the exact content is, for now, just that.

Our take

Here at the Underworld Lordz editorial desk, we think this is the right call. Stretching out the ending of a trilogy that has taken years to wrap up would have been a textbook mistake: endings deserve respect, not to be padded out with paid add-ons. Making the DLCs character-focused side stories, rather than a patched-together epilogue, protects the integrity of the finale and gives players a genuine reason to come back.

That said, we're not going to buy the pitch without some caveats. Intermission was a short piece of content and, for many, somewhat overpriced for what it offered. If these two DLCs arrive as separately sold paid content, something the source information doesn't clarify, Square Enix will need to justify the price with hours and substance, not just Sephiroth's name on the cover. Players who have already paid for three full installments deserve expansions that aren't a thinly disguised cut from the main game.

For content creators, on the other hand, the news is pure gold. Two self-contained chapters featuring two of the series' most popular characters are perfect material for streams, guides, and lore breakdowns, with no need to replay dozens of hours. And for those coming from the competitive side, a playable Sephiroth with his own combat system is the kind of thing that fuels debate, comparisons, and content for months.

What do you think?

Square Enix's move makes sense on paper, but everything will come down to execution and price. Let us know in the team chat or on our Discord: would you rather these DLCs be short, standalone stories like Intermission, or would you have preferred them to expand the trilogy's ending?

Your turn

What do you think?

Share your take in the team chat or on Discord. We feature the best opinions in the next article.

How did it land?

Community takes