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Gaming4 October 2026

Halo could be rebooted with Activision and Sledgehammer in charge, rumors say

By Redacción UWLG · Source: GameSpot

Halo could be rebooted with Activision and Sledgehammer in charge, rumors say

Imagen: GameSpot

Halo is moving house and, if the rumors hold true, it could also get a new look. Following Xbox's recent restructuring, the Master Chief saga now falls under Activision's umbrella, and according to GameSpot, which picks up reporting from sources close to Rebs Gaming, the Call of Duty publisher has reportedly put a franchise reboot on the table: leaving behind the vast, tangled mythology built up over 25 years of games, novels and other spin-off products to start with a clean slate.

This matters because it hits two nerves at once. On one side, there's a community that grew up with this story and doesn't want to see its canon thrown in the trash. On the other, there's the competitive player, because the plan would reportedly include a free-to-play multiplayer developed by Sledgehammer Games, one of the Call of Duty studios. That said, the source itself stresses that nothing is final: we're talking about pitches and prototypes, not announcements.

What you need to know

  • Halo now reports to Activision following recent changes at Xbox.
  • Activision has reportedly proposed a reboot of the series to move away from the complexity of its lore, built up over 25 years.
  • Sledgehammer Games presented concept prototypes for a free-to-play multiplayer and a campaign, and everything suggests it will lead development.
  • Those prototypes were built on Infinity Ward's engine, although that doesn't confirm the final game will drop Unreal Engine.
  • The information comes from Rebs Gaming sources and, for now, nothing has been confirmed.

What's in the works at Sledgehammer

According to what has leaked, Activision is putting together a team for the next Halo, and that team could be built inside Sledgehammer. The studio reportedly didn't stop at a slide deck: it allegedly showed playable prototypes running on Infinity Ward's engine, the company's in-house technology. Rebs Gaming notes that this doesn't mean the project will definitely use the Call of Duty engine instead of Unreal Engine, but it makes clear the option is on the table.

ProjectWhat we knowStatus
MultiplayerFree-to-play model, prototyped on Infinity Ward's engineConcept
CampaignSoft reboot that doesn't continue the story of Halo InfiniteConcept
Final engineInfinity Ward's engine as a possibility versus Unreal EngineUndecided

Full reboot or soft reboot?

This is where it pays to read closely. The headline talks about a clean slate, but the details are more nuanced: the idea for the campaign would be a soft reboot, meaning a story that doesn't pick up the thread of Halo Infinite but also doesn't rewrite or invalidate the established canon. In other words, nothing that came before would be erased; the series would simply stop depending on it. It's an important distinction, and the original source also cuts off right when it seemed another detail was coming, so caution is in order.

Our take

Here at the Underworld Lordz newsroom, we're looking at this with a mix of excitement and skepticism. Excitement, because Halo has needed a clear direction for years, and an accessible entry point could draw in a whole generation that never dared to jump into a series that seemed to require a master's degree in lore. A soft reboot, if it respects what came before, is probably the smartest way to open the door without pushing veterans out. Skepticism, because when we hear free-to-play and Call of Duty studio in the same sentence, we inevitably think of battle passes, aggressive storefronts and a game that feels more and more like its big brother.

For competitive players, the big question is identity. Halo has always stood out for its pacing, its longer time to kill, map control and power weapons. If Call of Duty's engine and design philosophy take over, the risk is ending up with a generic shooter wearing Spartan armor as a costume. If, on the other hand, Sledgehammer brings its technical muscle and live-service experience without touching the core gameplay, we could have the strongest foundation for Halo's competitive scene in a long time.

And for content creators, a reboot is gold: a new meta, new mechanics to break down and an entire community rediscovering the series. But let's not get ahead of ourselves. These are rumors, these are prototypes, and Activision hasn't said a single word yet. The fair thing to do is demand transparency when the time comes.

What do you think?

A free-to-play Halo, made by a Call of Duty studio, with a story that starts fresh without erasing the old one. It could be the rebirth the series needed or the beginning of the end of its identity. Would you jump on board a Halo reboot in Activision's hands, or would you rather nobody touch the Master Chief? Let us know in the team chat or on our Discord.

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