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Parches8 October 2026

The Witcher: Monster Slayer rises again on Android thanks to dedicated fans

By Redacción UWLG · Source: Vandal

The Witcher: Monster Slayer rises again on Android thanks to dedicated fans

Imagen: Vandal

Some games die, and some games refuse to stay in the grave. The Witcher: Monster Slayer, the mobile title that borrowed the Pokémon GO formula to send you hunting monsters through the streets of your own city, is working again on Android more than three years after its servers went dark. According to Vandal, there's nothing official about this comeback: CD Projekt isn't behind it. All the credit goes to a group of fans who rebuilt the infrastructure the game needed to boot up again.

Why does it matter? Because it's one more chapter in a debate that hits close to home for anyone who lives and breathes video games: what happens to the things we play once a company decides they're no longer worth maintaining. Monster Slayer depended entirely on a server; without it, the game was just a useless icon on your phone's screen. The fact that a community managed to bring it back to life says a lot about the passion of its fans, and not much about how the industry looks after its own legacy.

Imagen: Vandal
Imagen: Vandal

What you need to know

  • The initiative is called The Witcher: Monster Slayer - Revival Project, and the person behind it goes by NatusAnima.
  • It's based on version 1.1.116 of the game, which predates the big 2.0 update.
  • The original server no longer exists, so the team built a new one capable of communicating with the game client.
  • It can be played entirely offline and restores almost all of the original features.
  • The big omission is the in-game store, and some multiplayer features are also left out of this resurrection.

How do you revive a game without a server?

To appreciate the achievement, you have to understand the problem. In a live-service game, the app you install is only half of the equation; the other half lives on the company's machines, which store, validate and serve much of what happens in your session. When that half disappears, the app is left talking to itself. What NatusAnima has done is stand up a new server that speaks the client's language, so the game once again finds someone on the other end of the line.

The choice of version 1.1.116 is also worth noting: anyone who decides to try it will find Monster Slayer as it was before the 2.0 update, not in its final form. For some, it'll be a nostalgic trip back to the era they remember; for others, a different version from the one they were playing right before the shutdown.

What gets left behind

The store isn't coming back, and that makes perfect sense: this is an unofficial project that doesn't handle real-money transactions. Not all of the multiplayer component returns either, so the social experience isn't what it used to be. And there's a lovely irony in all of this: a game designed to get you out of the house and make you walk can now be played completely offline. Almost by accident, the community has turned it into something else entirely.

Who is this for? Fans of Geralt's saga who were left wanting more, collectors of oddities from the Witcher universe, and anyone keeping a close eye on the video game preservation movement. For now, the project is available on Android.

Our take

At Underworld Lordz, we're clear on this: it's great news and, at the same time, a bit of an embarrassment for the industry. Great news because it proves the community can rescue what companies abandon. An embarrassment because the survival of a game people paid for shouldn't depend on the goodwill and spare time of a single fan. If a studio shuts down a title's servers, the bare minimum should be leaving a way to keep playing it, even if only solo. Here, the fans pulled it off; the reasonable thing would be for the publisher to offer that path.

For competitive players, this case is an uncomfortable reminder. Many of the games we pour hundreds of hours, rankings and seasons into live exactly like Monster Slayer did: hanging from a server that someone can switch off with a press release. Your progress, your match history and your achievements are on loan. We're not telling you to stop competing, just to do it knowing where the off switch is and who controls it.

And to content creators: projects like this are gold for videos and streams, because they combine nostalgia, technical curiosity and a story with heart. That said, keep in mind that this is an unofficial initiative, and its future depends largely on the tolerance of the license holder. Cover it, enjoy it and give it visibility, but do so responsibly and always credit the people who made it possible.

What do you think?

Did you get to hunt monsters around your neighborhood while the game was alive, or did you miss out? We believe game preservation should be the responsibility of those who publish them, not a last-minute heroic rescue. Should companies be required to keep their titles playable when they shut down the servers? Drop by the team chat or our Discord and tell us what you think.

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